Salt and Sanctuary Wiki

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Welcome to the Salt and Sanctuary Wiki
the Salt and Sanctuary reference written and maintained by the players.
Please feel free to contribute by creating new articles.
We are currently maintaining 180 pages (12 articles).
What is Salt and Sanctuary?

Salt and Sanctuary is a stylistic, brutal action RPG platformer that’s teeming with visceral, satisfying combat, deep, diverse character builds, and casts you as a sailor shipwrecked on a strange, purgatorial island, insulated somehow against a backdrop of centuries-old worldwide perpetual war. What hope remains is isolated in Sanctuaries: protected dwellings where travelers band together under common creeds to take shelter from the hostile world outside.

Expect a solidly executed, intricate and brutal combat style, lovingly hand-drawn and animated 2D art (of the non-pixel variety), a killer in-house soundtrack, and a massive roster of set-defining, dynamic and unique bosses.

The emphasis in Salt and Sanctuary is stylistic sidescrolling combat: Weapons have movesets, air attacks have hang time, and rolling is king. Weapons can be one-handed and paired with Shields or offhand Crossbows for versatility, or wielded two-handed for added power, with every configuration having its own unique moveset. There are Staffs for Magic, bows for ranged combat, and belt-slotted Consumables like throwing daggers and weapon-buffing Pitchfire. Of course, loadout weight affects your movement, rolling speed and stamina regen, so a good balance of defense and agility is key.

Salt and Sanctuary is developed by Ska Studios and was released on May 17, 2016.
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